A Brief Discussion On Video Game Addiction

What is Video Game Addiction?

Video game addiction is a compulsive or uncontrolled usage of video games, in a way which causes problems in other areas of the person’s life.¬†Often considered a sort of computer addiction or internet addiction, video game dependence has been a growing concern for parents, as video games have become more commonplace and are often targeted at children. Video games include computer games, console games, arcade machine games, and even cell phone, PDA, and advanced calculator games.

Some people are worried about the long-term effects of video game playing, especially on children.

“Are these kinds of games harmful for your children?”

“Are video games become an addiction?”

While the study is inconclusive, there does seem to be proof that video games can be harmful, can increase aggression, and can be addictive. However, these outcomes are highly individual and may involve a lot more factors than simply the quantity of time spent playing games.

Can My Child or I Have a Video Game Addiction?

Research studies show that only 10 to 15 percent of video gamers meet the criteria for dependence. Heavy game use is characterized by the American Medical Association as playing for over two hours every day, yet estimates of a number of time gamers spend playing video games vary from 6 to 12 hours per week.

In actuality, reports typically imply that gamers spend about a quarter of their leisure time playing video games like covet fashion diamonds.

Considering this, it’s easy to be confused about if your or somebody else’s gambling falls in the heavy or average ranges.

Just like all addictions, it is important when considering the possibility of a video game addiction to not simply think about the amount of time spent gaming, but in addition the function it’s serving the individual.

Video game playing, as one of a range of recreational activities, may not be harmful or signify an addiction. On the flip side, when game playing is addictive, it takes over as the person’s main way of coping with life, with other important areas of life being disregarded or disrupted because of this.

Video game addiction or movie game overuse is seen most commonly in players of the persistent multiplayer gaming world, or Massive Multiplayer Online Role-Playing Game — MMORPG games to get brief, who makeup 9.1% of players, and may overlap with other kinds of online addiction or computer addiction. These games hold many attractions for players — they are interactive, social, aggressive, and happen in real time. Research indicates that MMORPG players tend to be lonely, socially marginalized people who suffer from real-life societal interactions. They may believe that they have a more favorable social experience and more management in virtual connections than they do in the actual world.

As with other behavioral addictions, video game addiction is a contentious notion.

While video gambling research is showing some troubling consequences, especially in younger gamers, there is a deficiency of long-term study and inadequate evidence to definitively conclude that movie game disturbance is really an addiction. In addition, cautionary messages from groups such as the American Medical Association, which believes that video games are possibly harmful, need to contend with the aggressive promotion of the video games industry, whose own research, unsurprisingly, shows no ill effects.

Therefore, even though it isn’t yet recognized fully as a disorder, proposed standards are printed.

Video game dependence is similar to other addictions in terms of the quantity of time spent playing, the powerful emotional attachment to the activity, and the patterns of social difficulties experienced by gaming addicts. Like other addictions, gaming addicts become obsessed with game-playing, and it disrupts family and other areas of life, such as school. The younger that children begin playing video games, the more likely they are to create dependence-like behaviors.

As with other addictive behaviors, there’s a range of unique responses to the activity. When some gamers feel unable to decrease the time that they spend playing, others do not experience cravings if they’re not able to play with.

Harmful Effects of Video Games

In Addition to addiction, the following harmful effects have been found to be associated with video game use:

Greater risk of light-induced seizures, musculoskeletal disorders of the upper extremities and enhanced metabolic rate.

Increased aggressive ideas and aggressive behaviors, particularly in children under age 10.

Reduced pro-social (concerted) behaviors in social interactions